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GTA 6 — 7 things we want to see and 3 things we don't

8 years after the launch of GTA 5, Rockstar has finally confirmed that GTA 6 is in active development. Information technology's hardly a sizeable revelation — a follow-upward to i of the most commercially successful and critically acclaimed games of all time was an inevitability — but it's nevertheless huge news.

Unfortunately, we don't look to be playing GTA 6 whatever time soon: rumors accept been swirling for months that the next entry in the hugely pop Grand Theft Car series won't launch until 2025. Having to wait another iii years for the next entry in the legendary serial would be difficult to swallow, but to assistance pass the fourth dimension we've begun formulating our wish list of exactly what we want to see from GTA 6.

After all, information technology's been about eight years since GTA v launched on the PS3 and Xbox 360. While the game has held upward remarkably well — it'southward fifty-fifty existence re-released for the PS5 and Xbox Series X this March — there are definitely several areas where the sequel can improve.

Nosotros might not get our easily on GTA vi as soon every bit we'd like, but here are a few features nosotros promise to see when that day does finally get in, plus a few things we'd rather didn't make the cut.

Want: Return to Vice Urban center

GTA Vice City

(Image credit: Rockstar)

GTA half dozen's setting is the piece of information that many fans are well-nigh eager to learn. If some internet sleuthing is right, the sixth mainline GTA will run into the series render to Vice Metropolis.

Rockstar's take on Miami was first featured in 2002'due south GTA: Vice City and would make an platonic location for the next entry in the franchise. Considering both Freedom City (from GTA 3) and San Andreas (from GTA: San Andreas) have been given the Hd makeover in the last two GTA games respectively, Vice Urban center is surely next in line.

While the original Vice City game was set in the 1980s, we expect GTA 6 to go the mod-24-hour interval treatment. That'due south OK, though, as there's nevertheless plenty that the development squad at Rockstar could practise with the setting in the present.

Want: More than interior locations

If there's one expanse that GTA five is a real letdown information technology'due south the number of interior locations offered. There are very few buildings you can actually enter, and several of the few included are but accessible via a specific story mission.

Existence able to visit a diverseness of interior locations allows y'all to feel similar y'all're playing in a lived-in metropolis, whereas in GTA 5 you spend most all of your time on the streets walking or driving past buildings that y'all tin can't actually interact with.

Fifty-fifty 2007's GTA four had far more interior locations than GTA 5, and then this is an area that GTA 6 could really improve upon.

Desire: A single protagonist

GTA V

(Image credit: Rockstar Games)

GTA 5 took a assuming step for the franchise and experimented with three playable protagonists in the unmarried-player mode.

This did allow for some interesting storytelling moments, and Franklin, Michael and Trevor will always have a special place in our hearts, but nosotros hope the series returns to a more traditional unmarried-protagonist setup for GTA 6.

Red Dead Redemption 2 proved that when Rockstar actually focuses on a unmarried playable character they can craft more engaging stories that feel deeply personal. Nosotros want to run into that arroyo replicated in GTA half dozen.

Plus, why not make the protagonist female this time? The franchise has never had a playable female grapheme in single-role player mode; information technology'southward nearly time that inverse.

Want: A improve police system

GTA 5 - police system

(Image credit: Rockstar)

The wanted system in GTA 5 is pretty frustrating. Yous can commit a crime on a decorated city street or in the middle of the wilderness and inside moments you'll be surrounded by dozens of armed officers.

Nosotros'd similar to meet GTA 6 create a more realistic organization. Perhaps if you commit a crime and there are no witnesses, the cops don't show upward at all. Whereas if you perform an illegal action while surrounded past people, the cops will appear much faster.

The game could likewise take a foliage out of Mafia 3's volume, where the police were slower to respond in more rundown areas of the map.

Want: Proper side missions

screenshot from GTA 5

(Prototype credit: Rockstar)

The Grand Theft Auto series has never really had traditional side missions. Virtually games in the series offer a range of enjoyable optional activities, from bowling with friends to illegal street races, but in GTA 6 we'd love to see some fully fleshed-out non-mandatory missions.

GTA 5 did improve things in this area with its "Strangers and Freaks" encounters, just many of these were just brusque vignettes or an alibi to shoehorn in slow collectible hunts. In GTA 6 nosotros desire to see side missions with the same care, attending and laser-precipitous writing as the primary story stuff.

In fact, these side quests could fifty-fifty let you play as different characters, perhaps with optional missions that intertwine with the main narrative in the same manner equally GTA four'south unmarried-histrion DLC chapters did.

Desire: Environmental destruction

A rumor that has recently been doing the rounds suggests that GTA 6 volition have an "e'er-changing" map that will be tweaked constantly by Rockstar, merely we want to have things a pace further.

Let u.s. cause our own mayhem and destruction. Obviously, information technology'south unlikely that Rockstar could make the entire urban center fully destructible, but even having specific locations that tin be destroyed would be a great addition.

Of all the wants on this list, this is probably the least realistic, merely we can dream.

Want: Stronger vehicle customization

GTA 5 screenshot

(Image credit: Rockstar)

GTA 5 offers plenty of customization options, but nigh of them are pretty surface-level. Sure yous tin can change the pigment chore of your favorite vehicle, but in GTA 6 we want Rockstar to really stride things up.

Let the states brand highly customized vehicle skins as in Forza Horizon v. The latest installment in Microsoft's sandbox racing serial allows players to design unique vehicle liveries that can exist shared online. Players have replicated everything from Scooby Doo's Mystery Motorcar van to the iconic Ecto-1 from Ghostbusters.

We desire to see GTA vi offer a similar level of vehicle customization depth. Don't just let us choose betwixt various shades of bluish, let us make highly personalized vehicle skins that we tin show off to our friends and rivals online.

Don't want: Scientific discipline fiction elements

GTA 5 - Oppressor Mk II

(Prototype credit: Rockstar)

As GTA Online has grown in popularity, Rockstar has started to throw more than wacky ideas at the wall.

While the Tron-inspired Deadline mode was pretty fun, the inclusion of a literal hoverbike in the form of the Oppressor Mk 2 was pretty immersion-breaking. GTA has always had an edge of silliness to it, only information technology's yet a series grounded in reality, almost of the time.

The inclusion of science-fiction vehicles and weapons in GTA Online has got united states worried that Rockstar might actually jump the shark in GTA vi. We don't demand to be meeting a Martian or using a time motorcar in a GTA game.

Don't desire: A combined single-player and online

GTA 6 job listing

(Epitome credit: Rockstar Games)

GTA v keeps its single-player and online components very separate. When y'all launch the game you cull which mode to load upwards, and GTA Online is even beingness spun out into its own standalone due for release in March this yr.

Nosotros really like this approach and hope it continues with GTA vi. While we enjoy cruising San Andreas with friends, sometimes nosotros just want to enjoy a more structured story in single player.

GTA vi needs to cater to both online and solo play. Mixing the two into a single persistent earth sounds like a recipe for disaster. Hopefully for GTA 6, single-player and online are nonetheless treated like carve up modes.

Don't want: Setting outside of the US

Screen from Watch Dogs Legion

(Epitome credit: Ubisoft)

A setting outside of the U.S. often appears on GTA wish lists, but we're going against the grain here.

Put merely, Grand Theft Auto is America. Every single game in the serial, bar a London-based expansion pack for the original GTA, has been ready within the U.Southward., and for skillful reason: the serial is a merciless satire of American culture and should remain that way.

Don't only accept it from us. Rockstar co-founder Dan Houser told The Guardian in a 2013 interview that GTA was intrinsically tied to the U.S. and that if Rockstar did ever make a crime-based open up-earth game gear up exterior of America it probably wouldn't be within the GTA serial.

Source: https://www.tomsguide.com/opinion/5-things-we-want-from-gta-6-and-2-we-dont

Posted by: thomasbuiribithe1999.blogspot.com

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